Master Zrell

Status: Published
Shown: Public
Tactics
Early summon strong monsters. And strengthen that monsterAuthor
TANASHUDeck Cards (40)
Surprise Attack x 3
You get two random goblins. Gain initiative and begin combat immediately.
You get two random goblins. Gain initiative and begin combat immediately.
Teddy Bomb x 2
Deal 6 soft, cuddly damage to target unit or player.
Deal 6 soft, cuddly damage to target unit or player.
Brother Meteor x 3
Summon: You get a Meteor Symbiote power (+3/+3).
Summon: You get a Meteor Symbiote power (+3/+3).
Enlarge x 3
Target unit gets +4/+4.
Target unit gets +4/+4.
Forge Barbarian x 3
Attack: Your next unit to attack this turn gets +2/+2.
Attack: Your next unit to attack this turn gets +2/+2.
Leyline Druid x 3
All cards cost at least 3.
All cards cost at least 3.
Master Zirell x 3
Your powers that target this affect all your units.
Your powers that target this affect all your units.
Minotaur Shaman x 3
When a friendly Nature unit enters the arena, it gets +2 Health.
When a friendly Nature unit enters the arena, it gets +2 Health.
Nature Avatar x 3
Costs 1 less per Nature card you've played this game.
Costs 1 less per Nature card you've played this game.
Primal Hunter x 3
1: This fights target enemy unit.
1: This fights target enemy unit.
Supersize x 3
Double the Strength and Health of target unit. It gains Overrun.
Double the Strength and Health of target unit. It gains Overrun.
Tranquility x 2
Purify all enemy units.
Purify all enemy units.
Verdant Druid x 3
Gain 1 energy at the start of each turn.
Gain 1 energy at the start of each turn.
Boost Juice x 3
Gain 4 energy this turn
Gain 4 energy this turn