CN

Status: Published
Shown: Public
Tactics
ConstrustAuthor
nnppnppDeck Cards (40)
Junkyard Tank x 2
After another friendly Construct dies, this gets +X/+X, where X is it's cost.
After another friendly Construct dies, this gets +X/+X, where X is it's cost.
MegaZeppelin x 1
When one of your Constructs dies, your opponent takes 4 damage.
When one of your Constructs dies, your opponent takes 4 damage.
Ogre Rocketeer x 1
Summon: Deal 6 damage to one random enemy.
Summon: Deal 6 damage to one random enemy.
Rifle Dwarf x 2
When a friendly Chaos unit enters the arena, deal 1 damage to the most damaged enemy unit.
When a friendly Chaos unit enters the arena, deal 1 damage to the most damaged enemy unit.
Rigged To Blow x 1
Deal 6 damage to all units and players.
Deal 6 damage to all units and players.
Rocket Sled x 2
Initiative: +3 Strength.
Initiative: +3 Strength.
Surprise Attack x 1
You get two random goblins. Gain initiative and begin combat immediately.
You get two random goblins. Gain initiative and begin combat immediately.
Uniblaster x 2
Last Breath: Deal 3 damage to your opponent.
Last Breath: Deal 3 damage to your opponent.
Walking Bomb x 2
Attack: This gets +2 Strength. Last Breath: This deals its Strength in damage to your opponent.
Attack: This gets +2 Strength. Last Breath: This deals its Strength in damage to your opponent.
Biogenesis x 1
Target unit gets Regenerate. Put a copy of all your units with Regenerate in your hand.
Target unit gets Regenerate. Put a copy of all your units with Regenerate in your hand.
Center Root x 1
Attack: If the top card of your deck is a unit, put it into play.
Attack: If the top card of your deck is a unit, put it into play.
Earth Elemental x 1
Your other units have Strength equal to this cards Strength.
Your other units have Strength equal to this cards Strength.
Hydra x 1
When this heals, it gets +3/+3.
When this heals, it gets +3/+3.
Nature Avatar x 1
Costs 1 less per Nature card you've played this game.
Costs 1 less per Nature card you've played this game.
Replenish x 1
Refill your energy.
Refill your energy.
Sister Vigor x 1
Summon: You get a Vigor Symbiote power (+3/+3 and Regenerate).
Summon: You get a Vigor Symbiote power (+3/+3 and Regenerate).
Supersize x 1
Double the Strength and Health of target unit. It gains Overrun.
Double the Strength and Health of target unit. It gains Overrun.
Tranquility x 1
Purify all enemy units.
Purify all enemy units.
Verdant Druid x 3
Gain 1 energy at the start of each turn.
Gain 1 energy at the start of each turn.
Attractor Bolt x 1
Steal a random enemy unit
Steal a random enemy unit
Boost Juice x 2
Gain 4 energy this turn
Gain 4 energy this turn
Chaos Avatar x 1
Costs 1 less per Chaos card you've played this game
Costs 1 less per Chaos card you've played this game
Clockmaker Tox x 1
Draw a Construct when one of your Constructs dies. Your Constructs get +2 Strength.
Draw a Construct when one of your Constructs dies. Your Constructs get +2 Strength.
Clock-w-Orc x 2
Clockwork Dragon x 1
4: Deal 3 to each enemy for each of your Constructs.
4: Deal 3 to each enemy for each of your Constructs.
Cyclopult x 1
1: Deal 3 damage to your opponent. Shuffle a 1/1 Cyclops into their deck.
1: Deal 3 damage to your opponent. Shuffle a 1/1 Cyclops into their deck.
Fayd x 2
2: Target unit gets +4 Strength.
2: Target unit gets +4 Strength.
Gobcopter x 3
1: Deal 2 damage to target unit.
1: Deal 2 damage to target unit.